Fine and Digital Art, Creative Director
John J. Dessler
Digital & Interactive
All
The Blotz
Activity book, online demo, sample episode, and real Blotz to play with and create your own adventures
The Seasnail Oracle
UI/UX and programming for an interactive art exhibit at the 2015 Havana Biennale. Worked with artist/filmmaker Andreas Tapia-Urzua and filmmaker Ralph Vituccio
Poland Personally
Interactive exhibit of a journey to the Holocaust killing fields of Poland.
Wholey Fish
This promotional CD was created to help sales reps sell Wholey Whiting
Wildflower Guide
This app was created as a learning tool for wildflower enthusiasts
Darwin Virtual Interview
This virtual interview was created as an interactive exhibit
Lincoln Virtual Interview
This Lincoln virtual interview was created as an interactive exhibit for the National Civil War Museum in Gettysburg
Don Virtual Interview
This virtual interview was created to be included with the client's book
Primestage Theater Challenge
This online game was designed to enhance the theater experience for teens
HU Virtual Tour and Interviews
Virtual interviews and tour app designed for Harrisburg University
Financial Curves Calculator
This app was created to assist in savings planning
The Elemntz
This demo app was designed as way to foster S.T.E.M. (science, technology, engineering, and math)
DDD
This product was created for a corporate presentation company
Book Treevia
This game was designed for a book sales company
LOR Interactive Sitcom
This project uses 3D virtual sets, interactive stories, puzzles, games, and oher media to create a transmedia package
Mister C Music
This package was designed to help teach kids how to play drums
This Or That?
This game was designed to foster communication between parents and their children
Ready2go Scripts
The Ready2Go prototype was designed to assess the value of this type of product in the theater community
Mancini Awards
This commercial disc was created to advertise and help raise funds for the annual event
Mission Critical
This game was created to help train clinic staff on how to minimize appointment wait time
The Scheduler
This game was created to help train clinic staff on how to schedule patients efficiently
Old Economy Villiage
This demo was designed as a possible product to promote and enhance a museum
Animation
Demo Reel (c. 90s)
Demo Reel (c. 90s)
Digital Art: animation, motion graphics, 3D modeling, editing, character design, branding, user interfaces,...
Demo Reel 2
Demo Reel 2
Digital Art: animation, motion graphics, 3D modeling, editing, character design, branding, user interfaces,...
Heinz HP torso effect
Heinz HP torso effect
Company internal promo made to emulate the HP torso campaign
Blotz Promo
Blotz Promo
Promo reel for interactive cartoon product
Channels Promo
Channels Promo
Sample of an online, randomized clip, mock channel surfing program
Heinz Squirt Test
Heinz Squirt Test
Mock-up of Heinz commercial for colored ketchup campaign
Knight Armour Hot Dog Test
Knight Armour Hot Dog Test
Experiment with Ray Dream Studio and freehand frame painting (c. 95)
Love On My PC
Love On My PC
Animated Music Video (Original song)
Wanna Make You Happy
Wanna Make You Happy
Music video from The Blotz interactive cartoon. Cecil and Mark are trying to get Mona Lisa to smile in the da Vinci episode. (Demo at theBlotz.com)
All I Know
All I Know
Music video art performance to an original song performed live at a Comarama (comedy, art, drama) show in Rochester, PA (c. 90s)
Chalk Talk
Chalk Talk
Stop motion short with cool end made for Comarama (comedy, art, drama) show in Rochester, PA (c. 90s)
Drake Well Museum Promo
Drake Well Museum Promo
This animated character/live action film was created for museum on-site showing
Independence Seaport Museum panorama
Independence Seaport Museum panorama
Created for the Independence Seaport Museum digital theater featuring a Sky-Skan, five-screen projection system
Just Hang On
Just Hang On
Music Video Animation (Original song)
Frame Test
Frame Test
An experiment trying to duplicate the HP commercials effect